This is an old revision of the document!
This change log was started June 24, 2017. There were many changes prior to that, during early development, which are not recorded here.
Fixed bugs in IP address handling in Windows versions of NetFilter and NetSynth.
Added native Win32 GUIs for NetFilter and NetSynth Windows versions.
Removed compression options entirely. These turned out not to be useful, and were just cluttering the code.
Added native Cocoa GUIs for NetFilter and NetSynth Macintosh versions.
NetFilter and NetSynth plugins on Windows also send large single packets, like their Mac counterparts do. This eliminates crackles when these plugins are used in Cubase. Also, fixed a mistake in NetVSTHost where any network error would cause the work thread to stop, so it was necessary to forcibly restart it (e.g. by opening the Devices/Network dialog and hitting OK again) before the program would accept connections again.
Tracked down the reason for messy starts. Logic Pro X starts off with a block size of 1024 until the first MIDI event is sent, then drops to whatever block size user specified in Project Audio Preferences (typically 256 or 512). The Mac plugins were not set up to handle this, now they are.
NetVSTHost.exe now sends all returned sample data as one packet, like the Mac AU plugins do. This should help it run more smoothly on the Mac (under Wine/WineBottler). Also fixed a bug where garbage sample data would be sent if no plugins at all had been loaded.
Added NetVSTHost executable for Mac OS X (see blog post). No actual code changes were required; this is simply a repackaging of the existing NetVSTHost.exe Windows executable.
Changed the way network send/recv operations are overlapped:
Fixed two issues in Mac AU plugins: